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Vibration Optional: Controller vibration not used in the game or you can disable it. Rapid Repeated Pressing Optional: Quick, repeated button pressing (more than 2 times a second) is not required, can be skipped or switched to holding a button to trigger a repeated action. This is in addition to the movement stick/button which is not considered a hold for this purpose. Holding Down Buttons Optional: Holding down buttons for prolonged periods (a second or more) is not required or can be switched to toggling the action on and off. Specific button operation required to play One Tap Targeted: Can play with touchscreen, tap in specific locations. TouchscreenĪdditional gestures may be required for games played with a screenreader like VoiceOver. We've documented 4 accessibility features for Controls in Untold RPG which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs. If you want to play Untold RPG, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility: Similar Games With More Accessibility Features for Reading This means there is no requirement to read the dialogue and narrative text to play the game. Voice ActedĪll Dialogue is Voice Acted (Or No Speech In Game): All of the game dialogue and narrative can be voiced, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game. SubtitlesĪll Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. The text in menus, instructions and other information is presented in high contrast with a solid background. High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The quantity and complexity of reading are at a level that a high school student (14-year-old) would appreciate. Moderate Reading: Moderate reading required. We've documented 4 accessibility features for Reading in Untold RPG which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose. If you want to play Untold RPG, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility: Similar Games With More Accessibility Features for Getting Started This doesn’t mean you never lose progress, but it does mean you can stop whenever you want (without having to get to a save point) without losing progress. Save Progress Anytime: The game automatically saves progress or you can save any time. These features aid your progress through the game offering different ways of maintaining your progression.
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This means you don't need to quickly press a button in response to an on-screen prompt, target a fast-moving target or skillfully complete a scenario against the clock. Reaction-Time Not Critical: Individual game actions don’t need quick reactions, or there are settings to lower the requirement for quick reactions. These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing. We've documented 2 accessibility features for Getting Started in Untold RPG which deal with what support is offered to get started with the game.